How it works

One deck.
Three ways to play.

However the night looks, there's a way to play it — quiet and reflective, close and flirty, or loud and daring.

1 player · Just you

On your own.

Pull a Real Talk card and answer it honestly — for yourself. A one-a-day check-in or a journaling prompt when you want to think something through. No shock cards, no audience — just the question and your answer.

2 players · Date night

The two of you.

Play "Read My Mind": draw a card, both write at once — your honest answer, their guess at it — and flip on three. Sweet, flirty, or spicy as you dare. Built for couples and the closest of friends.

3+ players · The full party game

The whole party.

Collect a set of four, read the prompt aloud, and answer it in front of everyone. Mixed Signal action cards force dares, steals, and hot seats — three players to a full house.

A full table playing Wouldn't You Like to Know? — cards fanned in every hand
Draw a card. Get honest — with the table, with your person.
The full game

Ask. Match. Answer. Connect.

The rules take ten seconds. The conversations last all night.

01

Ask

Deal five cards. On your turn, ask another player for a prompt — "Do you have…?"

02

Match

A match, they hand it over. No match, you draw — but wait… you might pick up an action card. Mixed Signals force conversations, fun declarations, and real honest answers on the spot.

03

Answer

Collect all four of a prompt, read it aloud, and answer it honestly — or the whole table does.

04

Connect

That's the heart of it. The questions open the door; the answers do the rest.

Tender
Flirty
Bold · 18+

Agree on the night's ceiling before you start. It only moves up by group agreement — so nobody gets ambushed.

What the questions feel like

Every card starts the same way: "Do you have…?"

The difference is where it takes you. A taste of both temperatures — real prompts from the decks.

Personal prompt card: do you have a compliment you've never known how to accept? Connection prompt card: do you have a thought you keep to yourself when you go quiet? Spark prompt card: do you have a place you shouldn't have kissed someone... but did?

Open, Honest & Raw

The everyday decks — connection, growth, and the things we never say out loud.

Do you have… a dream you're scared to say out loud?
Do you have… a person here you trust with the real stuff?

Bold, Spicy & Adults Only · 18+

The after-dark decks — desire, daring, and the questions you only ask when the kids are asleep.

Do you have… a fantasy you've never actually told your partner?
Do you have… a filthy confession you'd only whisper after dark?🔒 Purchase the deck to read the XXX prompts

Every deck is 10 cheeky prompts you can read here plus 10 no-limits XXX prompts sealed in the box — purchase the deck to read the XXX side.

Mixed Signals · the action cards

Cards that make things happen.

This is more than ask-and-answer. Shuffled into every deck are Mixed Signals — eight kinds of action cards that force the fun: steal a card, put the whole table on the spot, trade a secret, take a dare. No dead turns, no hiding in your hand — the game keeps nudging everyone toward the conversations they actually want to have.

Double Down — everyone answers the next prompt, one by one around the table Spill Swap — trade one prompt card with any player; they answer the card you gave them Steal a Secret — choose any player; they must answer the next prompt Plead the Fifth — skip this round, no explanation required Most Likely — everyone writes a name; most votes answers the prompt Target Acquired — point at any player; they answer the last prompt, no skipping Dealer's Choice — choose any player, ask any prompt from your hand Confidential Witness — choose another player; both of you answer the last prompt

From behind, a Mixed Signal looks like any other card… so nobody sees it coming.

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